Here you will find an overview of all the equipment you can buy
using credits. Here and there there may be gaps in the information.
We ask you to aid us in filling those blanks, so that we can provide
you with even more complete information and aid for your gaming
experience.
We are sorry this page is so wide. We had to expand it due to
excess information.
Weapons |
Name |
Cost |
Sec |
Penetration |
Description |
Pulse Pistol |
130cr |
+5 |
0% |
"Rapid fire personal defence weapon" |
Neuroblaster |
180cr |
+10 |
-20% |
"Defensive weapon that stuns assailants" |
Bolt Gun |
210cr |
- |
10% |
"Carbine that fires armour piercing, rocket
propelled rounds" |
Assault Rifle |
600cr |
+10 |
0% |
"Rapid fire combat weapon" |
Microflamer |
600cr |
- |
20% |
"Pistol sized flamethrower; effective against
armour" |
Shotgun |
900cr |
+15 |
-5% |
"An effective close combat weapon, poor
against armour" |
NN-40 Assault Rifle |
1000cr |
+10 |
+15% |
"Standard issue assault weapon with built-in micromissile launcher"
|
Borer |
1100cr |
+5 |
+20% |
"Hive weapon that fires specially-bred gnawing parasites"
|
Pulse Rifle |
1200cr |
+15 |
-10% |
"Energy weapon with high rate of fire by poor
armour penetration" |
Baryon Pistol |
1300 |
+20 |
-30% |
"Defensive stun gun, effective against most
species" |
Autocannon |
1500cr |
+15 |
5% |
"Rotary-barrel, fully-automatic assault
weapon" |
Flamethrower |
1600cr |
+5 |
20% |
"Combat flamethrower; especially effective
against armour" |
Neutron Gun |
4000cr |
+25 |
-15% |
"Broad-beam energy weapon; poor against
armour" |
Chainsword |
4000cr |
+5 |
30% |
"Specialised combat chainsaw; can slice
through almost anything" |
Plasma Gun |
5000cr |
+20 |
0% |
"Powerful boarding weapon that fires high
energy plasma" |
Ka'Mak Sword |
5000cr |
+20 |
+5% |
"The famous Slah'ke disemboweling sword" |
Battleclaws |
6000cr |
+20 |
+20% |
"Special Orfine close-combat weapon" |
Assault Shotgun |
6000cr |
+25 |
-5% |
"A rapid fire shotgun, deadly at close
quarters" |
Pulse Cannon |
15000cr |
+30 |
-15% |
"Heavy, rapid-fire energy weapon; poor against
armour" |
Power Claw |
16000cr |
+10 |
30% |
"High-energy melee weapon that can rip through
armour" |
Microlauncher |
45000cr |
+25 |
0% |
"Hand held, multi-tube rocket launcher" |
Strobe Laser |
45000cr |
+35 |
-10% |
"Rapid fire laser cannon; poor against armour" |
Disintegrator |
60000cr |
+5 |
40% |
"Deadly energy weapon that atomises anything
it hits" |
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Armour |
Name |
Cost |
Armour |
Sec |
Eng |
Description |
Combat Armour |
400cr |
+10% |
- |
- |
"Defensive personal armour" |
Impact Armour |
1300cr |
+20% |
+5 |
- |
"Specially adapted Orfine body armour" |
Carapace Shell |
1500cr |
+25% |
- |
- |
"Tough woven shell armour for the Hive warrior caste" |
Battle Suit |
1500cr |
+20% |
- |
- |
"Advanced personal armour" |
Synthiskin |
3000cr |
+10% |
- |
+5 |
"Spray-on protective polymer suit" |
Encounter Suit |
5000cr |
+10% |
+5 |
+5 |
"Special armour worn by Kolari for interaction with
other species" |
Refractor Field |
6000cr |
+30% |
- |
- |
"Personal force field generator" |
Enviroment Suit |
7000cr |
+10% |
- |
+10 |
"Protective armoured suit for working in hazardous
conditions" |
Stormguard Armor |
15000cr |
+40% |
- |
+5 |
"Power-assisted ceramite armour used by Terran Stormguard" |
Displacement Field |
22000cr |
+40% |
- |
- |
"Personal defence field that displaces incoming
energy" |
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MemChips -
Permanent Enhancements |
Name |
Cost |
Pilot |
Gun |
Eng |
Security |
Build |
Design |
Command |
Description |
A.C.U.R.A. |
170cr |
- |
+5 |
- |
- |
- |
- |
- |
"Accuracy in Combat Universal Reflex
Augmentation" |
Calc-Chip |
250cr |
+5 |
- |
- |
- |
- |
- |
- |
"Skill chip that aids piloting skills" |
S.M.A.R.T. |
280cr |
- |
- |
- |
- |
- |
+5 |
- |
"Specialised Memory Augmentation for Rapid
Theorisation" |
C.A.R.I.S.M.A. |
290cr |
- |
- |
- |
- |
- |
- |
+5 |
"Command And Resource Interface Special Memory
Augmentation" |
Tech-Skill Chip |
300cr |
- |
- |
+5 |
- |
+5 |
- |
- |
"Skill-chip containing technical information" |
Combat Wetware |
4000cr |
+5 |
+5 |
- |
+5 |
- |
- |
- |
"General purpose combat skill chip" |
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Cybernetics -
Permanent Enhancements |
Name |
Cost |
Command |
Pilot |
Gun |
Eng |
Build |
Sec |
Design |
Description |
Stim Implant |
900cr |
-5 |
+10 |
- |
-5 |
- |
+10 |
-5 |
"Implant that releases performance altering
chemicals" |
Battletronics |
900cr |
-5 |
- |
- |
- |
- |
+5 |
- |
"A series of combat orientated upgrades for Preservers" |
Coprocessor |
900cr |
- |
- |
- |
+5 |
- |
- |
+5 |
"Improves calculation speed for engineering tasks" |
Replacement Arm |
1800cr |
- |
- |
- |
+5 |
- |
+5 |
- |
"Powerful robotic limb that replaces one of your
arms" |
Tracking System |
2100cr |
- |
+10 |
+5 |
- |
- |
- |
- |
"Enhanced targeting system for Preserver pilots" |
Bionic Legs |
4000cr |
- |
- |
- |
+5 |
+10 |
- |
- |
"Poweful robotic legs that improve mobility and
stamina" |
Combat Reflexes |
9000cr |
-5 |
+20 |
+5 |
- |
- |
+5 |
- |
"Enhanced central nervous system" |
Bionic Eye |
30000cr |
- |
+10 |
+10 |
- |
- |
- |
- |
"Replacement optical unit" |
Wired Reflexes |
85000cr |
-10 |
+20 |
+10 |
- |
- |
+10 |
- |
"Super-enhanced central nervous system" |
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Equipment |
Name |
Cost |
Pilot |
Gun |
Eng |
Sec |
Build |
Design |
Command |
Description |
Taskpad |
90cr |
- |
- |
- |
- |
- |
+5 |
- |
"Older type of development tool for
visualising designs" |
Lascutter |
190cr |
- |
- |
- |
- |
+5 |
- |
- |
"A powerful basic construction tool" |
Neuro Flash Device |
240cr |
+5 |
- |
- |
- |
- |
- |
- |
"Thought-speed enhancing headband, for use by
combat pilots" |
Targeter Eye Piece |
300cr |
- |
+5 |
- |
- |
- |
- |
- |
"Optical scope that aids targeting" |
Respirator |
800cr |
- |
- |
+5 |
+5 |
- |
- |
- |
"Protects against poisonous gasses or harmful
particles" |
Gravity Harness |
900cr |
- |
- |
- |
- |
+10 |
- |
- |
"Anti-Gravity device; very useful in
construction tasks" |
Symbol Of Te'Tak |
900cr |
- |
- |
- |
- |
- |
- |
+10 |
"Religious icon of the god Te'Tak, symbolising
authority" |
Mind Filter |
1000cr |
- |
- |
+5 |
- |
- |
+5 |
- |
"Filters out psychic interference to improve
clarity of thought" |
Vox Unit |
1400cr |
- |
- |
- |
- |
- |
- |
+10 |
"Voice amplifier for issuing commands" |
Psion Helmet |
1700cr |
+5 |
- |
- |
- |
- |
- |
+10 |
"Neural enhancement helmet issued to Plexxan commanders" |
Sensor Gloves |
1800cr |
+10 |
- |
- |
- |
- |
- |
- |
"Sensory enhancement gloves that improve
piloting ability" |
Trackpad |
2000cr |
- |
- |
- |
- |
- |
+10 |
- |
"Development tool that allows easy
visualisation of designs" |
Digital Laser |
7000cr |
- |
- |
- |
+15 |
- |
- |
- |
"Tiny laser weapon, mounted on a ring or other
trinket" |
Neurowhip |
7000cr |
- |
- |
- |
+5 |
- |
- |
+15 |
"Holy scourge for keeping the godless in
line!" |
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Tools |
Name |
Price |
Eng |
Build |
Description |
Sonic Hammer |
170cr |
- |
+5 |
"Heavy demolition tool used in construction tasks"
|
Tool Box |
200cr |
+5 |
- |
"Basic multipurpose toolkit" |
Sonic Spanner |
600cr |
+10 |
- |
"Multipurpose power tool" |
Plasma Cutter |
700cr |
+5 |
+5 |
"Handy construction and repair tool" |
Multiflex |
3000cr |
+10 |
+5 |
"Multipurpose, highly accurate,
telescopic work tool." |
Nano Multitool |
3500cr |
+15 |
- |
"Advanced multipurpose power tool" |
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Mutation -
Permanent Enhancements |
Name |
Cost |
Pilot |
Gun |
Eng |
Sec |
Build |
Design |
Command |
Description |
Alpha Helix |
800cr |
- |
+5 |
+5 |
- |
- |
- |
- |
"Combat enhancement
mutations" |
Tau Helix |
2000cr |
- |
- |
+5 |
- |
- |
+5 |
- |
"Neural enhancement at the
genetic level" |
Delta Helix |
3000cr |
- |
+10 |
- |
- |
- |
- |
+5 |
"Improved sensory
organs" |
Reaper Helix |
60000cr |
- |
- |
- |
+20 |
- |
- |
+10 |
"Primus genetic
alteration; combat and command designation" |
Omega Helix |
60000cr |
+20 |
+20 |
- |
- |
- |
- |
- |
"Neural and nervous genetic
enhancement" |
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Invader Special
Weapons |
Name |
Cost |
Penetration/Armour |
Pilot |
Gun |
Eng |
Sec |
Build |
Design |
Command |
Description |
Singularity Cannon |
? |
+60% |
+10 |
+10 |
+10 |
+10 |
+10 |
+10 |
+10 |
Bobs Little Toy. |
Antimatter Shield |
? |
+80% |
+10 |
+10 |
+10 |
+10 |
+10 |
+10 |
+10 |
What happens when you take away
Witch's buttons. |
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